DES100 - Scale 
By Madison Reynolds
The digital analog assignment required us to created a 3D object on the Rhino software and turn it into a physical model. My model has been scaled to fit into a 300mm^3 box and been iterated and developed into my final physical paper stock model. 
I started off my project by doodling some potential design that I could turn into my chosen model. I connected with the design that I placed a box around. 
The final design being a Cone with a cube coming out of the side at a non-perpendicular angle
I started too construct my final shape in the Rhino software, with the two geometric shapes of a cone and a cube. I then met the brief by turning the box connected to the cone at a non-perpendicular angle. therefore creating a 3D model of my final chosen shape. I found it to be a bit of a struggle to fully get the hang of the Rhino software and get the two shapes to fit inside each other. But in the end though watching the Rhino tutorials on Canvas, I started to understand the software and was able to create my shape.
I then continued to meet the brief by scaling my model down so that it would fit snugly in a 300 mm^3 box. Once I had made sure it fit perfectly in the box I removed the surrounding cube and and combined my two shapes so that they become one and shaded it so that it would look like a full solid object.
I then wanted to create my first iteration of my shape by just assembling a paper model that didn't have the same proportion as my 3D rhino model. I just wanted to see how it would look when I physically created it with paper and to see if there was anything I wanted to change before I exploded and unwrapped my 3D Rhino model. I liked how my object turned out and didn't want to change anything about the shape. My first iteration was very successful as it gave me confidence in developing my shape as I knew it would be a shape that I could achieve and execute well. 
Since I was happy with the way my first iteration turned out, I met the brief again unwrapping my model into a flat plane and labelling it so I could create an understanding of how my shape would connect together when before I created my first proper model. 
Once I had unwrapped my model, I copied the layout and scaled it down so that for my second iteration I could just work on creating a paper model that had the right proportion of my final model but not the same scale, as my final is quite a lot bigger. I wanted my first proportionate model to be able to fit on just two sheets of A3 paper. I started to lay the scaled down flat shape onto 297mm x 420mm rectangles as this imitated the size of a A3 sheet of paper. The first image below was my first attempt at spacing the shapes out on the multiple papers, which wasn't much of a success as there was a lot of wasted space and not everything fitted on well. The second image below is my second attempt at spacing the shapes out on multiple A3 papers. This time I took advantage of the paper space and only used two sheets. I also added extra space around my shapes for tabs when I need to physically construct my second iteration. I added space around every edge of the object as I didn't know where I would need tabs and where I wouldn't. 
Below is the unlabelled, unwrapped, scaled down flat plane of my model that has been given extra space for tab exploration for my second iteration placed on two sheets of A3 paper, ready for printing. 
Below shows how I printed and cutout my shapes. I added my own tabs with the space I provided for myself previously. I cut the tabs into smaller triangles on the curved pieces so that the paper would be easier to manipulate when creating my second iteration paper model.
Below is my second iteration. This was my first proportionate paper scale model that I produced from my unwrapped flat plane. I found it difficult to connect the box to the cone as I had closed off the base of the cone and couldn't reach inside the cone to connect it well and to make it look seamless. This is a problem that is very fixable and is what I will work on in my third iteration. 
The third picture below shows my first iteration compared next to my second. It is very visible that the second one has proper proportions and resembles my 3D rhino design better than my first iteration since I just created it from my imagination. 
Below is the printing layout for my third iteration. This is the layout that will fit snugly into a 300 mm^3 box. After my second iteration I was able to see where tabs were needed and where they were not. I developed rough tabs along the edges that needed bonding. I was able to fit my unwrapped object onto four pieces of A3 sheets. The plane for my cone piece had to be spread over two pages since it was to big to fit on one sheet. When it comes to printing it, I will have to connect these to pages together when cutting out the colourful card for my third iteration. 
In the first image below, it shows how I had to connect the two pages of the cone together since they were to big to fit on one sheet. After I printed and cut the paper, I laid it onto pink card which is what I created my third iteration with. It was much easier to create a model with card stock instead of regular paper since it was much more sturdy and durable then plain white paper. I found that the tabs that I had made were all in the right places, I was only able to achieve through the development of my first and second iterations. 
Below is the printing layout for my fourth and final iteration. This is the layout that will fit snugly into a 300 mm^3 box. After my third iteration I was able to refine the tabs on my final design. Through trial and error I was able to see what tabs worked and what needed to be changed in order to make the the best final model that I could produce. 
Below in image number one, it shows how I developed the top tab for my cone piece. Prior to my development the top tab had a 90 degree angle, this caused a problem when I was assembling my cone as the tab angle was to large and didn't let me close the tip of the cone perfectly. Now the tab ends on a more of a 70 degree angle which makes it suitable for the cone tip to close 
Image two shows how i changed the tabs on the flat edges of my model. I changed them from many small triangles to a smaller amount of trapezoid shapes. This aided the development of my design as it made the flat edges easier to glue as there were less tabs and it made it more sturdy to glue as there was more surface area connected to the other shapes. 
Image three shows just how I refined the tables on the base of my cone, as before they were very messy and not even.
FINAL MODEL:
Below is my final model. I printed, cut and reassembled my 2D flat plane on white card stock to create my final model that I am very happy with. This picture shows the shape of my design. 
My design fit well into a 300 mm^3 box. The scale is shown by a pair of scissors that I laid next to my final model to display the shape of my final model.
I am very proud of the craft of my final model. I feel I was able to achieve a clean and well constructed model that shows quality craft.
Reflection:
Through this assignment I was able to develop my craft and 3D software skills. Before this assignment I had never worked with 3D software development, now I feel like I can confidently say that I can produce simple geometric models in Rhino and know how to export, print, cut and reassemble them into a physical model. This project contained a lot of trial and error, but that is what made this project so successful. Without trial and error I would have not been able to improve my model so significantly and produce an end result that I was very happy with. If I were to do this project again I would consider assembling my cube differently. At the start of this project I did consider making the cube into one big shape that I could just fold, rather than having to join 5 individual sides together. I feel that I would have been easier to have folded and had minimal gluing to create my cube. But I decided to challenge myself and individually construct the cube and see how good my craft skills were. Even though I am happy that I challenged myself and it worked out well, if I were to do this again I would make the cube design one big flat plane to save time and make the final product look cleaner. 


DES100 - Scale
Published:

DES100 - Scale

Published:

Creative Fields